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Scientific publications
  • Barajas, M., Trifonova, A., Delli Veneri, A., Frossard, F., Mellini, B. (2011). “Game and Creativity in education and Training”, ISBN 978-88-8338-118-8, pp.25-32 link
  • Barajas, M., Frossard, F., Trifonova, A. (2011). Teachers as Game Designers: Enhancing Innovation and Creativity in the Classroom. Proceedings of EDEN Open Classroom 2011 Conference, Athens, Greece, 27-29 October 2011.
  • Del Blanco Á., Marchiori E. J., Fernández-Manjón B. (2010) “Adventure Games and Language Learning”. First International Workshop on Technological Innovation for Specialized Linguistic Domains: Theoretical and Methodological Perspectives (TISLID 10), Madrid, October 21 – 22, 2010.
  • Del Blanco Á., Torrente J., Marchiori E. J., Martínez-Ortiz I., Moreno-Ger P., Fernández-Manjón B. (2010) “Easing Assessment of Game-based Learning with and LAMS”. In proceedings of the ACM International Workshop on Multimedia Technologies for Distance Learning (MTDL 2010), pp 25-30. In Conjunction with the ACM International Conference on Multimedia, October 2010, Firenze, Italy.
  • Del Blanco Á., Torrente J., Marchiori E. J., Martínez-Ortiz I., Moreno-Ger P., Fernández-Manjón B. (2011) “A framework for simplifying educator tasks related to the integration of games in the learning flow”. Education Technology & Society, In press. 2011
  • Del Blanco Á., Torrente J., Martínez-Ortiz I., Fernández-Manjón B. (2011) “Análisis del Uso del Estándar SCORM para la Integración de Juegos Educativos”. IEEE-RITA Vol. 6, Núm. 3, 118-127, Ago. 2011. 2011
  • Del Blanco Á., Torrente J., Moreno-Ger P., Fernández-Manjón B. (2011) “Enhancing Adaptive Learning and Assessment in Virtual Learning Environments with Educational Games”. In Quin Jin (Ed.) IJDET - Intelligent Learning Systems and Advancements in Computer-Aided Instruction: Emerging Studies, ISBN10: 1613504837, pp.144-163, 2011.
  • Del Blanco Á., Torrente J., Moreno-Ger P., Fernández-Manjón B. (2010) “Towards the Generalization of Game-based Learning: Integrating Educational Video Games in LAMS”. In Proceedings of the 10th International Conference on Advanced Learning Technologies (ICALT 2010), July 5-7 2010, Sousse, Tunisia. 2010.
  • Del Blanco Á., Torrente J., Moreno-Ger P., Fernández-Manjón B., “Integrating Adaptive Games in Student- Centered Virtual Learning Environments”. International Journal of Distance Education Technologies, 8(3), 1-15, July-September 2010.
  • Del Blanco Á., Torrente J., Serrano Á., Martínez-Ortiz I., Fernández-Manjón B. (2012) “Deploying and Debugging Educational Games Using e-Learning Standards”. Accepted for publication in the proceedings of the 3rd IEEE Engineering Conference (EDUCON 2012), In press. 2012.
  • Di Ferdinando, A., Schembri, M., Nigrelli, M.L., Linehan, C., Miglino, O. (2011). Learn to Lead, a Web Based Game to Teach Leadership Theories in Vocational Courses. Proceedings of Game and Creativity in education and Training 2011 Conference, Rome, Italy, 17-18 November 2011. In Mario Barajas, Anna Trifonova, Alessandra Delli Veneri, Frédérique Frossard and Barbara Mellini (EDS.) “Game and Creativity in education and Training”, ISBN 978-88-8338-118-8, pp.45-49
  • Dumitrache, A., Logofatu, B., Almasan, B. (2011). GBL to support Professional Distance Education. Proceedings of Game and Creativity in education and Training 2011 Conference, Rome, Italy, 17-18 November 2011. In Mario Barajas, Anna Trifonova, Alessandra Delli Veneri, Frédérique Frossard and Barbara Mellini (EDS.) “Game and Creativity in education and Training”, ISBN 978-88-8338-118-8, pp.17-23
  • Frossard, F., Barajas, M., Alcaraz-DomÌnguez, S., Trifonova, A., Quintana, J. (2011). GBL for Enhancing Creativity in the Classroom. Proceedings of Game and Creativity in education and Training 2011 Conference, Rome, Italy, 17-18 November 2011. In Mario Barajas, Anna Trifonova, Alessandra Delli Veneri, Frédérique Frossard and Barbara Mellini (EDS.) “Game and Creativity in education and Training”, ISBN 978-88-8338-118-8, pp.25-32
  • Logofatu B., Columb C., Dumitrache A. (2011) “Game Based Learning in Open Distance Learning”. 7th eLearning and Software for Education Conference – ELSE, Bucharest, April 28-29, 2011, ISSN 2066-026X (Indexed by THOMSON ISI, EBSCO HOST, Central and Eastern European Online Library).
  • Logofatu B., Dumitrache A., Gheorghe M. (2010) “Increasing teachers’ creativity through Game-Based Learning”, ICVL International Conference on Virtual Learning: 2010 - TOWARDS A LEARNING AND KNOWLEDGE SOCIETY - 2030, 2010, Targu Mures (Romania), 29-31 October, ICVL Proceedings, ISSN: 1844-8933, pg.467-470.
  • Logofatu M., Dumitrache A., Gheorghe M. (2010) “Game-Based Learning in Education”, EDU-WORLD Conference: Education facing contemporary world issues, 2010, Pitesti (Romania), 8-9 October, Procedia – Edu World 2010, ISSN: 1844-6272
  • Marchiori E. J., del Blanco Á., Torrente J., Martínez-Ortiz I., Fernández-Manjón B. (2011) “A visual language for the creation of narrative educational games”. Journal of Visual Languages & Computing, 22 pp. 443-452 (doi:10.1016/j.jvlc.2011.09.001). 2011
  • Marchiori E. J., Ferrer G., Fernández-Manjón B., Povar-Marco J., Suberviola J. F., Giménez-Valverde A, “Instrucción en maniobras de soporte vital básico mediante videojuegos”. EMERGENCIAS (Impact Factor JCR in 2011: 3,085). In press (2012).
  • Marchiori E. J., Torrente J., del Blanco Á., Martínez-Ortiz I., Fernández-Manjón B. (2010) “Extending a Game Authoring Tool for Ubiquitous Education”. In proceedings of the UMedia 2010 conference, Zhejiang Normal University, Jinhua, China, July 5-7, 2010.
  • Marchiori E. J., Torrente J., del Blanco Á., Moreno-Ger P., Sancho P., Fernández-Manjón B. (2012) “A narrative metaphor to facilitate educational game authoring”. Computers & Education 58 (2012) pp. 590–599 (doi: 10.1016/j.compedu.2011.09.017). 2011
  • Mellini, B., Talamo, A., Giorgi, S., Recupero, A. ,Castellino, E. (2011). GBL at school: A challenge between pedagogical potential and organizational boundaries. Proceedings of Game and Creativity in education and Training 2011 Conference, Rome, Italy, 17-18 November 2011. In Mario Barajas, Anna Trifonova, Alessandra Delli Veneri, Frédérique Frossard and Barbara Mellini (EDS.) “Game and Creativity in education and Training”, ISBN 978-88-8338-118-8, pp.39-44
  • Moreno-Ger P., Torrente J., Bustamante J., Fernández-Galaz C., Fernández-Manjón B., Comas-Rengifo M. D. (2010) “Application of a low-cost web-based simulation to improve students’ practical skills in medical education”. Int. J. Med. Inform. Vol 79, pp. 459-467, (2010), doi:10.1016/j.ijmedinf.2010.01.017. Available online at: http://dx.doi.org/10.1016/j.ijmedinf.2010.01.017. 2010.
  • Padmore, M. ‘Gaming in Education – A Trojan Mouse’, Journal of Gaming Worlds. Vol.3 No1, Intellect Books
  • Peinado, F., López-Mañas, E., Torrente, J., Moreno-Ger, P. (2011). Game Guru: Using a Narrative Videogame to Learn About Narratives and Videogames. Proceedings of Game and Creativity in education and Training 2011 Conference, Rome, Italy, 17-18 November 2011. In Mario Barajas, Anna Trifonova, Alessandra Delli Veneri, Frédérique Frossard and Barbara Mellini (EDS.) “Game and Creativity in education and Training”, ISBN 978-88-8338-118-8, pp.33-37
  • Sancho P., Torrente J., Marchiori E. J., Fernández-Manjón B. (2011) “Enhancing Moodle to Support Problem Based Learning: The NUCLEO Experience”. Accepted for publication in the proceedings of the 2nd IEEE Engineering Conference (EDUCON 2011), In press. 2011
  • Sanz-Troyano E., Torrente J., Moreno-Ger P., Fernández-Manjón B. (2010) “Introduciendo Criterios de Accesibilidad en una Herramienta de Juegos Educativos: ”. XI Spanish National Symposium on Educational Information and Communication Technologies (SINTICE). Valencia, September 7-10, 2010.
  • Serrano Á., Marchiori E. J., del Blanco Á., Torrente J., Fernández-Manjón B. (2012) “A framework to improve evaluation in educational games”. Accepted for publication in the proceedings of the 3rd IEEE Engineering Conference (EDUCON 2012), In press. 2012.
  • Sica L. S., Delli Veneri A., Miglino O., (2012) “Exploring the potential of Games: Researches and projects on the educational employment of digital tools” Book chapter (submitted)
  • Tornero Santamarina R., Moreno-Ger P., Torrente J., Fernández-Manjón B. (2010) “CS Training: Introducing Mobile Educational Games in the Learning Flow”. In proceedings of the IEEE International Symposium on Industrial Electronics 2010 (ISIE 2010). 4-7 July 2010, Bari, Italy. 2010.
  • Tornero Santamarina R., Torrente J., Moreno-Ger P., Fernández-Manjón B. (2010) “e-Training DS: An Authoring Tool for Integrating Portable Computer Science Games in e-Learning”. 9th International Conference on Web-Based Learning (ICWL 2010), Shanghai, China, 8-10 December 2010, pp. 259-268. 2010
  • Torrente J., del Blanco Á., Marchiori E. J., Moreno-Ger P., Fernández-Manjón B. (2010) “: Introducing Educational Games in the Learning Process” . In Proceedings of the IEEE EDUCON 2010 Conference (Special issue e-Madrid), 14-16 April 2010, Madrid, Spain. 2010.
  • Torrente J., Vallejo-Pinto J. A., Moreno-Ger P., Fernández-Manjón B. (2011) “Introducing Accessibility Features in an Educational Game Authoring Tool: The experience”. Accepted for publication in the Proceedings of The 11th IEEE International Conference on Advanced Learning Technologies (ICALT 2011), to be held in Athens, Georgia, USA, on July 6-8, 2011.
  • Vallejo-Pinto J. A., Torrente J., Ortega-Moral M., Fernández-Manjón B. (2011) “Applying sonification to improve accessibility of point-and-click computer games for people with limited vision”. Accepted for publication in the Proceedings of The 25th BCS Conference on Human-Computer Interaction, to be held in Newcastle Upon Tyne (UK), 4th-8th July 2011.

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Presentations related to ProActive on scientific events (conferences, workshops, etc.)

  • Mario Barajas: “From game-based learning to augmented reality learning: Pedagogical Underpinnings of two European Projects”, presented at EC-TEL 2010, Barcelona (Spain) on September 30, 2010. <read here> <PPT>
  • Michaela Logofatu, Anisoara Dumitrache and Mihaela Gheorghe (2010) “Game - based learning in education”, International Conference EDU-WORLD 2010, University of Pitesti , Romania, 8-9 OCTOBER 2010. <read here><PPT>
Last Updated on Tuesday, 13 March 2012 14:53
 
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