MovAgent

Version 3.1.0 - April 2012


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GCAI, Grup de Conducta Adaptativa i Interacció, Adaptive Behavior and Interaction Research Group.

Universitat de Barcelona, Spain.

 

MovAgent Project - PSI 2009-09075


Author: Vicenç Quera

Graphical Windows interface: Axel Guillaumet




MovAgent is an agent-based simulation program that generates flocks in a 2D or 3D virtual world. The program computes indices at each time step of the simulation to quantify the extent to which the group of agents moves in a coordinated way (index of flocking or schooling behavior) and the extent to which specific individuals lead the group (index of hierarchical leadership).


The program implements simple dyadic interaction rules: ideal distances between agents vary as a consequence of the outcomes of their interactions, according to a set of reward rules (Flock Synthesis Rules). A flock or school may emerge (depending on the parameters set by user) when those rules are applied locally, massively and repeatedly. See References for details about the model.




3D simulation sample:


3D


 

2D simulation sample:


2D


 

Program history:

 

 



References: