People   >   Senior members   >   Alfonso García-Lapeña

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    CV (2025): CV ENG (Alfonso García Lapeña)_2025

     

    I am a "professor lector" at Universitat de Barcelona (UB), working in the philosophy of science department, and a senior member of the LOGOS research group.

    I completed my PhD at UB (2021) with a thesis on how to define truthlikeness (similarity or closeness to the truth) for deterministic and probabilistic scientific laws, under the supervision of Professor José Antonio Díez. Prior to this, I graduated in BBA at ESADE (2012) and in Philosophy at UB (2015). I also got a MSc in International Management at ESADE (2013) and half of an MA in Analytic Philosophy at UB (2016). I also completed two years of Physics at UB (2014-2016).

    Following the completion of my PhD, I was awarded a "Society for Applied Philosophy Postdoctoral Research Grant" (2021), followed by a "Juan de la Cierva Fellowship" (2023) at the Autonomous University of Barcelona and a "Rannís Postdoctoral Fellowship" (2025) at the University of Iceland.

    I have taught logic and the philosophy of science at the University of Barcelona and the philosophy of video games at the University of Girona. I have also taught several courses on science, politics, ethics and other philosophical issues at Casa Elizalde.

    My main research has focused on the concept of “truthlikeness” or “closeness to the truth”, particularly on how to define and estimate closeness to the truth for scientific laws. At present, I am working on how to define truthlikeness for scientific theories formulated in different languages, on the Humean approach to the nature of scientific laws, and on the topic of modal modeling. At the same time, my research also covers the philosophy of video games and game studies.

    I am interested in a wide range of topics within the general philosophy of science, including scientific realism, induction, scientific progress, and the nature of scientific laws. I am also interested in the philosophy of video games and game studies.

     

List of Publications

¿Qué es un videojuego?

(What is a video game?). In Ensayos y Errores. Arte, ciencia y filosofía en los videojuegos. Co-edited by David Ferragut and Alfonso García. Anaitgames.

Nikolaus Geyrhalter y la superposición de estados: Creencia e imaginación en Homo Sapiens

(Nikolaus Geyrhalter and the superposition of states: Belief and imagination in Homo Sapiens). In Lo que dura una película. Una antología sobre slow cinema. Co-edited by David Ferragut and Iona Sharp-Casas. Ed. Laertes.

Alfonso García-Lapeña, David Ferragut   |   2020
Un museo para los videojuegos

Anaitgames
https://editorialanaitgames.com/un-museo-para-los-videojuegos/

Alfonso García-Lapeña, David Ferragut   |   2019
Ensayos y errores: Arte, ciencia y filosofía en los videojuegos

(Trials and Errors. Art, science and philosophy in video games). Co-edited by David Ferragut and Alfonso García. Anaitgames.

Truthlikeness for quantitative deterministic laws

British Journal for the Philosophy of Science. 74. First online May 2021, doi: 10.1086/714984.

Truthlikeness for probabilistic laws

Synthese 199, 9359–9389, doi: 10.1007/s11229-021-03206-4.