- How to develop and produce interactive digital content and how this knowledge can be applied to relevant areas of the economy.
- How to find employment in the video games and applied games sector - the largest area of the culture industries - and build a successful career in Spain and abroad.
- How to offer experiences adapted to different users and environments, including recreation, sport and physiotherapy (Exergames), recovery of historical memory, culture and education (Edugames), medicine (Games for health), and journalism and communication (Newsgames), and how to apply alternate reality games (ARGs) and location-based entertainment (LBE) to a wide range of sectors and businesses.
- The importance of talent and creativity in generating an internationally renowned applied entertainment and video games cluster in Catalonia.
- Number of ECTS credits: 240
- Branch of knowledge: Engineering and Architecture
- Faculty or school: School of New Interactive Technologies (ENTI)